The “Note 4” series is a series that’s been designed to be fun but also a reflection of our interests. There’s no “real” note 4 as you know, but there are a lot of the same ideas throughout the series.
One of the most interesting parts of the series has been the way that it’s referenced in different games. The ability to change the background of your characters within a game is a great way to reference a series from another title or even another medium. In the case of the Note 4 series, the background has been referenced within other games such as Mass Effect, which has the ability to change the background of your characters in the same manner.
As a rule, we take a lot of inspiration from other games. For example, our design director, Michael Cogswell, loves to see references to the past in the Note 4 series. He recently did a post on his personal blog about references to the past in his other games. In it he discusses how the original game’s background was changed to that of the third game in the series, and how the same concept applies to the series as a whole.
There are many other games that have used similar design principles, our team has been heavily influenced by games like Deus Ex, System Shock, and the Thief series. It’s not just a trend from the series. It’s something that we take a lot of inspiration from. The original game in the series was originally titled, “The Game,” so it was designed to be the game your player would put the most effort into.
Games like ours have a lot of similarities to what we do. So in this case, we want the player to be the one actively designing the levels, and we want the player to be the one actively playing the game. That means that the player is actively creating the content they’re playing, and we are actively creating the content we are playing.
We design the game, we create the game, and we play the game. Like a game engine (a type of computer program), we are the engine that allows people to design, to build, to play. To be fair, we don’t always get to see the final game. Sometimes we see the team’s level, or a gameplay video, or a screenshot of the level, but we don’t get to sit back and play through it.
This is why you dont always get to see the game you’re playing. For the most part we dont have any say in the creation of the game, we can only watch. We have no say in the story, the characters, the game world. We just play.
We can see the game world pretty clearly in the below screenshots. The above is taken from the same level as the screenshots below the one we took, so there is definitely a game world in the room.
The game world is also apparent in the above screenshots of other game levels. In the above screenshot, there are two trees and a little red building just to the left and right of the level. The trees, the building, and the red building are all part of that same world.
It’s also apparent in the above screenshots of other levels. In the above screenshot of the first level, two trees are visible to the left and right of the level. In the above screenshot of the second level, the blue building is in the same room as the blue trees. In the above screenshot of the third level, there are two blue trees with a little building to the left and right of the level.